Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Saturday, December 1, 2012

MoMa Makes Video Games Art

MoMa, the Museum of Modern Art, has begun collecting video games.  Yeah, you heard me.  Fourteen video games were selected by the museum and officially dubbed "art."  If this does not make sure that my generation is taking over the world nothing does.  Let's look at the list:

Pac-Man (1980) - Considered the Van Gogh of the bunch.  No ears, get it?
Tetris (1984) - Obviously derivative of Picasso.
Another World (1991) - This is a game, I'm told.
Myst (1993) - Be cause matte paintings can be video games, too.
SimCity 2000 (1994) - Rodin, the thinking man's game.
vib-ribbon (1999) - I heard this existed.
The Sims (2000) - Because trapping people in a room and taking away the doors until they die is somebody's art.
EVE Online (2003) - The essence of Cheeto dust on a keyboard.
Katamari Damacy (2004) - Because Dali was bored that day.
Dwarf Fortress (2006) - Who the fuck knows why this is here?
flOw (2006) - aRt is intereSTing with ranDomness
Portal (2007) - I'ma go ahead and just give this a pass.
Passage (2008) - Sure, this was also a game that... I don't know this one.
Canabalt (2009) - Nope, not even gonna comment.  The name scares me and I don't know why.

So here's what we have: A bunch of cubists art with some surrealists sprinkled in.  Hope you enjoy.

MoMa acquires 14 video games for collection, confirms video games as art

Monday, September 24, 2012

College Students Complain About Art Book With No Pictures

A Toronto college art class is requiring students to buy an art textbook that has no pictures.  The book has brought up the concern of college freshman not being able to afford the books their classes require, a viable concern when both textbooks and tuition are on the rise.

There's two things in this story that give pause for reflection.  One is the viability of a college education for a liberal arts student.  Unless you plan on teaching, college might not give you more education and experience in the Internet age for that painting and writing career you dream of.   The best it can give you is a work ethic, the constant focus and drive to complete project after project under deadlines.  Of course, if you do not have the desire to be as prolific with your art or the desire to seek out a mentor among the hundreds of online communities, this may be a key that you are not destined to make a living at that art and should not waste your (or, let's face it) your parent's money on a liberal arts degree.

The second is how the hell do you teach an art class with no representation of the art you are talking about?   Even theory and history of art need a representation of the various mediums and styles to get the point across.  This would be like a literature class learning The Great Gatsby by listening to instrumental jazz.  I can only imagine the class is about writing about art which is often more pretentious than the art itself.

Art book without pictures raises perennial issue of pricey textbooks - Waterloo Record