Showing posts with label Duke Nukem Never. Show all posts
Showing posts with label Duke Nukem Never. Show all posts

Tuesday, July 5, 2011

Call of Dewey: Modern Librarians Create Video Game

Scene It? Twilight
shudder
Librarians at Fairfield University in Connecticut have created a video game to help with freshman orientation at their school library.  The video game was inspired by Scene It (hopefully not the Twilight edition) as a point and click question and answer type game to familiarize students with basic library functions. [Library Journal]

This is a cool step in teaching the young'ins about libraries, but how about we go further.  Video games were doing 3D animation nearly twenty years ago with titles like Doom and Duke Nukem.  Why can't there be a tool like that in libraries?  With lower graphic standards on extremely popular Internet games (Minecraft, how I love thee), someone out there could create a virtual library that users could run around in, click on switches and items and be led to real time catalog searches and eBooks.  Think that's a weird idea?  Ask anyone who played the first Dragon Age or Mass Effect games how much crap there was to read in those games.  A 3D virtual library could revolutionize catalogs as you could look at a library shelf in real time, see what's there, pick out an ebook version, or just find something interesting by browsing.

Looks like a library to me.
If any programmer out there wants to start programming this library "game" I have presented, be my guest.  If you make money on it though, I want a kick back and a mention in the credits.  And you better follow me on Twitter.

Wednesday, June 15, 2011

Duke Nukem Never

3D Realms

Maybe the first of some random reviews for library video games:  Duke Nukem Forever.  It took nearly 15 years to come out.  Several developers.  Tons of lines of code.  One of the longest credits lists of anything ever, including WWII.

And this game...


Sucks.

A mature rated title that (if your library hosts video games) should not be bought by your library.  This is the equivalent of... This is hype meets bad.  If you get requests, just punch those patrons in the face.  This game is not worth it.  Story, characters, even graphics all belong five to even ten years in the past.  When you cannot get your game to meet current gen standards after years of development, when multitudes of clones of good games are doing so, just hire a firing squad.   I am not just down on the graphics, it is all bad.  Not one good, new idea in this whole mess.  Fifteen years ago, this game was a slap in the face of pop culture leading men, mocking and happily kicking Stallone and Swartzen... Swarfsf... Ahnold Govenator in the face.  Now... it is just sad.

Claim you do not have the budget.  Claim you do not have the shelf space.  Claim you think the whole thing's a propaganda machine for squirrels to invade the library.  Just do not buy this game for inclusion in a library.  The only reason to stock this game in a library is to be the library that ends up on the news for stocking this game.  If your library stocks this game, you should hand in your resignation for leading us all towards an Idiocracy. 

Just watch these reactions.  Sure, in the beginning we were all happy for the trailers and it started out a happy fun time.  Then it just got sad.

Buy 10 copies of L.A. Noire if you really want to bolster your library's video game street cred.  Noire is a solid example of where video games are headed.  Duke Nukem Forever is our adolescent past, pimply, lanky, and without any class whatsoever.